The Black Curse

Introduction

Greetings Dear Reader,

This is a solo journaling playthrough of the table top roleplaying game Ironsworn. I am a busy dad with three kids, and my goal with this project is to give myself something fun and creative to unwind with at the end of the day. The escapism ain’t bad either.

A blog named Wayfarer Stories inspired me to begin this project. I enjoy how goldwhyn, the author, mixes in asides containing his interpretations of the game’s rules and how they affected his storytelling. I aim to recreate that experience by playing the game and generating a story that satisfies me, and hopefully you, too, Dear Reader.

Setup

The Main Character

To start I roll up a character named Mattick Kabeera. I picture him as a man who relies on his wits to survive. He is skilled with a bow (via the Archer and Fletcher assets), and will discover he can tap into the mystical energies of the animals he hunts (via the Bind asset).

I do not know his background vows or bonds yet. I want to learn more about the situation first.

Chapter 1

A cracked helmet impaled on a spear.

Mattick walks along Brokenhelm’s only road when the pungent odor of a corpse hits him. He halts mid stride and scans his surroundings. Just ahead, a stone cairn rises from the trampled mud at the center of the village square and reaches for the starry constellations glowing overhead. At its peak, a spear stabs skyward and impales the cracked iron helm from which the village takes its name. Around the cairn, merchant stalls and thatched roofs are little more than black silhouettes. The corpse is nowhere to be seen.